Hello. I’m following digital tutors tutorial on how to rig a character. My problem is as soon as i create a global control, i can no longer move my characters arms!:

To create this global control i just parented everything to it. Does anyone know how to make a global control that doesn’t ruin my characters arms? Thanks!!
Problems with a global control
jameselpoo
#1
berniebernie
#2
I’m not sure what you are trying to say but.
Only the root joint should be parented to the ‘global’ control, and a few controllers (eyes, IK) should have the option to be parent constrained (so you can move the body but hands/eyes stay on target).
jameselpoo
#3
Thank you very much, parenting just the controls solved my problem! :buttrock: :bounce:
:bowdown:
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