Problem with UVW mapped texture on extruded part of animated object... (cloth)? made by XP or any mograph extrude


#1

Hello, any idea how to have extruded side (Hull Face) on mtShellGen to have UVW coordinates, i am not able to change the UVW coordinates… the texture is just stretched out in Y axis

the problem is that the object is animated so i cannot just simply make it editable… so any ideas?
I am sure that this problem someone already has resolved… :slight_smile:

UVW Test.c4d (409.1 KB)


#2

Try 'Cubic" instead of UVW.
Adjust U V offsets and cloth thickness to get the pattern aligned.
I don’t have TP Surface … just Particles.