Problem with UVW mapped texture on extruded part of animated object... (cloth)? made by XP or any mograph extrude


Hello, any idea how to have extruded side (Hull Face) on mtShellGen to have UVW coordinates, i am not able to change the UVW coordinates… the texture is just stretched out in Y axis

the problem is that the object is animated so i cannot just simply make it editable… so any ideas?
I am sure that this problem someone already has resolved… :slight_smile:

UVW Test.c4d (409.1 KB)


Try 'Cubic" instead of UVW.
Adjust U V offsets and cloth thickness to get the pattern aligned.
I don’t have TP Surface … just Particles.