Problem with UVS


#1

Hello all, I have a big problem here, my head is crasy.

I just did a level 4 ultra detailed in Mudbox. But I realized in the time of painting that I did not had the UVs. Alright, I did the unwrap UVW in 3DMax and used in Mudbox the Import Uvs. My UV view is ok now but I don´t know why my pecil is braking the falloff with a lot of pieces…is not soft like a simple color. I know the problem is about UVW but is correct becouse I made a new file with the object and is Perfect.

Do I have to do all the modeling process again just becouse I forgot to make UVW??? :eek: :eek: :cry:

If you want I can put a screen here showing this problem.

Thanks for any help, I really need this time.


#2

So here is the problem, as you can see it is working but with that artifacts around. Thanks.


#3

Now is ok, things that I did.

.Exported the new obj with no optimizations in texture coordinates.
.Exported the new obj with the same modifiers in the 3Dmax (I don´t know, but I leave turbosmooth in modifier list, like in the first export)
.Imported UVs selecting “match by position”.

If you have this problem maybe this options can help you.

I tried to export with diferent levels of turbosmooth too but this is not the case.


#4

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