Hey everyone!
Lately I’ve been working on a new character (an Knight in armor)
I’m now at the point where i need to rig my models and everything works as it should so far. However i’ve ran into a small problem with my rig.
I am using an basic reverse foot control rig and at the feet of my character there are 3 pieces of plate armor one for the shin, one for the top of the foot and one for the toes. The shin and toes work fine but the one for the foot itself goes trough the shin when rotating the foot on its heel.
Ive come up with some ways to solve it by using driven animation bat that will give some problems aswell while animating. Is there any way to solve this by modifying the rig? and if so how?
Thanks in advance,
Rutgher