problem with reflection map in maya


#1

hi there!
i want to do outdoor lighting in my outdoor scene, i’m using maya and vray i create a half sphere to put hdri on it and turn on final gather, i also created a half sphere with the reflection map i want to appear on the building. for some reason it doesn’t give me good reflection of the sky and when i try to put it as a reflection map on the building itself it also doesn’t appear as i want it to…i want the building to be totally reflecting sky like a mirror…i attached my scene and textures i used to this thread, couldnt upload the hdri becouse to big … please help…
thanks!


#2

First of all, you don’t use vray in the file you have uploaded.
Second, FG is Mental Ray.

I am not totally sure what you want, but if you put the sky-image into the image based lighting slot and you turn on FG, you’ll get all your stuff reflected with this map.


#3

i confused i meant mental ray…


#4

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