problem with looping animation, please help (3dsmax)


#1

I have problem with looping this animation:

http://www.youtube.com/watch?v=FyvC6jxeM1s

[vimeo]14199676[/vimeo]

here’s anim curve with relative repeat as out of range frames:

and here’s with loop which as you can see creates jump:


#2

well the curve is showing right there that the start an end are not the same if they are not the same value your not goin to get a loop its always goin to pop.


#3

but how to set it to be the same? If I make them the same it’s starting to rotate the other direction.


#4

Try finding a start and end angle that are the same in multiples of 360 degrees. What I mean: let’s say the start angle is 90 degrees, then make sure that it ends or cycles at the 90+360 degree point (or 450 degrees). Also make sure that the tangency between the start and end flow into each other.

Also, I see that you have two axes that are being animated (x and z). One other option is to create a rig for your object where you animate only one control and one axis.

Hope that helps!


#5

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