Problem moving vertexes in Max 6


#1

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#2

I’ve a big problem in 3ds Max. I’ve just started to model a car. A followed a tutorials steps, but now a can’t continue working, because vertex moving is wierd in my scene. I can’t move in any of the axies independently. Two axes seems to be connected, if I try to move in X axis, it moves in the Y axis too. And I can’t move anywhere in Z axis.

And there are many vertexes, that move this sucky way, and there are others, who act normally.

Does anyone know a solution for this?

/Sorry for my bad english/


#3

Ohhh sh*t! I found the solution. On the Edit Geometry panel Constraits were set to Face, and this caused the problem. I set it to None, and now everything is fine.

Admins! U can delete this topic!!