Hello everyone,
I just started learning how to use Motion Builder, and I’m trying to import a rigged model from Maya, but everytime i try exporting, it displays the following warning:
“The plug-in has found the following skin definition problems :
Unable to find the bind pose for : / Reference. No bind poses in the hierarchy containing the object will be exported.”
I’m using the FBX 200611 plug-in, Maya 2008 64-bit version, and motion Builder 7.5.
Also, if I open the FBX file in Motion Builder, my character is really tiny, and the joints are very big in comparison, so they look like they’re almost overlapping.
Please note that I am using the Motion Builder joint naming conventions correctly in Maya.
Could anyone help me please? Thanks a lot.