Problem exporting from Max


#1

I’ve been exporting from MAX and his eyes arent in his head and he is centered on the grid even though he is standing on it in max. I’ve tried moving the pivot but this doesnt seem work. Help? The gemometry is also way off.


:slight_smile:


#2

As for being centered on the grid… I don’t think it is a big deal. it shouldn’t matter. But as for an explination the cordinate systems are probably just different. Besides can’t you just select it and move it?
as for the polys export as an obj and make sure you are checking quads… i am not sure if that will help though


#3

Nope, didn’t work. :slight_smile:

Must be a problem with the mesh or something because even when I convert to editable mesh it gets messed up. And for some reason, only in the face.


#4

Detatch the head, and try importing the body, also try reset xform.


#5

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