Hi,
Normally, when you parent a joint to another, you will see a drawing of bone representing their hierarchy.
I’m currently doing a facial rig mostly by joints and as you might guess, viewing the viewport is kind of a mess. I cannot see properly because of the drawing of the bones.
As such, is there a way to prevent “display” connection of joints?
P.S. I need the joint to appear(the circle one) so I can understand the pivot and able to select them.