Post your Mudbox WIPs here.


#41

so much good work here!!!

ok, here is the hell demon finished (or abandoned :D)

and here is a new character

anyway i want to do as many characters as i can in mudbox so that i get more comfortable with this great software


#42

moving on
(the typical bad guy from the slasher movies :slight_smile: )
still wip


#43

this is my second model with Mudbox3D- the first was, of course, a sphere that i tried every tool in the program on in order to get the feel of how it works. the official critique i got from that first model was: “ehwww… that’s pretty gross!”

here’s what i did one day on my lunch break. once again, just learning the tool, using a convenient model- namely my left hand…

I’m completely in love with this tool. took a box from 3DS and inside of an hour had something pretty decent.

Excellent work from the rest of you guys! very inspiring.


#44

Hi guys, there is some amazing work in this thread!


I’m new to sculpting and this is my first try on mudbox - i love it!


#45

pd, that’s so cool


#46

Thanks Adrian! You’ve done an amazing job on those heads! Really creepy.


#47

@mashru

I`m impressed. Especially the Knight/Warrior Guy with
the weird pattern armor. You used the “pinch” tool for that ?

Heres my Doodle. 2,5 hours in mudbox, no basemesh.


#48

wow pd, thats a really nice concept you got going on there. Keep at it.


#49

here is a model im working on (actually im just trying to learn mudbox) i think the software is awsome but im so bad with it :/.


#50

A little update:

Jacques.


#51

really nice :smiley: hey im wondering if u guys are useing a wacom or something or are u sculpting with a mouse ?


#52

Wacom all the way. I’m even doing the modelling in Modo/Max with my intous nowadays.


#53

im thinking of buying a intous3 a5 do u thing that a5 is large enough?


#54

A5 is plenty big enough for most people (even too big for some). I prefer using a mouse for regular modelling and tablet for Mudbox. A regular mouse works surprisingly well for Mudbox too due to the nice Brush size/intensity controls. It’s all about what you’re used to really…
Word of warning about Intuos though: make sure you have enough space for the tablet, even the A5 version is bigger than an A4 paper sheet.


#55

I think the anatomy of the rhino is a bit odd. The legs and the body itself do
not quite look natural enough.

heres a good reference pic:
http://www1.cs.columbia.edu/~sedwards/photos/taiwan200508/20050828-2091%20Rhino%20Leofoo%20Village.jpg


#56

An update on the creature head I´m doing at the moment:
I concentrated on the “nose area” quite a bit, to make the nasal
cavity more organic. I´m not satisfied with the lips though, I made
the sharp edges with the pinch-tool, but this approach leads to
errors, such as overlapping. I´m not sure how to correct this.


#57

yeah i know that the creature isnt good antomy :stuck_out_tongue:


#58

:smiley: heh heh…


#59

btw it isnt a rhino at all. i made a rhino before and then i made a body and i was kinda lazy so i took the head of the rhino and put it on the new body :P. here is the original rhino but i havent sculpted anything on yet.


#60

Here is my exercise in mudbox: