hey,
i’m learning about rigging in xsi and i wanted to postion contrain an object between two other objects. so i create the tow position contraints and set the blend value of each to 0.5. i expected this to centre the object. but instead i found that a value of 1 in one of the blending values and the other set to 0.5 moved the object to centre. i thought the blend values would have to have added together to create 1. could someone explain to me why it is like this.
thanks
adam