Hello everyone…I recently come up a question:can I polypaint a model in different diffuse layers in ZBrush?So when i export the texture out to photoshop,i can manipulate a couple of layers and do some cleanup or texture editing…this is a feature i found in bodypaint 3D…i’m thinking that if ZBrush has the function to do that,it will be a great feature!
Thanks in advance if you share any ideas…
polypainting in different layers?
ihack
#1
Dillster
#2
Have you tried making a texture map of each layer when visible and exporting them as separate textures? You could then edit them in Photoshop and merge them into a single layer when done.
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