Hi fellas,
iam pretty new to zbrush and started modelling an Alien Modell.
I encountered a Problem while trying Polypaint with layers.
I have a tool consisting of various subtools (weapons ect).
-Now when i select the head and am on MRGB Mode i fill the object with lets say a MatCap LBrown Material and everything is accepted.
-Then i create a Layer to apply my Polypaint (switched to RGB) which is no Problem too.
-When iam done i disable the record mode and would maybe like to fill the head with lets say Outline Material.So i Switch to M and fill the objekt with it - works fine.
-Now when i turn off and on my Layer this Material filling Information gets instantly lost and i have the material on the objekt that i selected in the first place.So this way i cant store any other/new Materials onto my Modell!It reacts as if the material Information got stored into the Modell - even before i created a layer.
-Also i cant “fill Object” in record mode - it does not apply the right material behaviour then - so i assume this Feature is not really supported.
i tried exporting/importing ect.Is this normal?