hello,
well i have a prob… i try to export a character model (biped with skin rigged and weighted) and a mocap on it. so i had to set “planted keys” for the feet so that they don’t “slide” on the ground, it worked out fine, when i exported it everything works well but the feet are sliding on the ground as if i had not set the planted keys…
question is:
- does shockwave support planted keys?
- did anyone else encountered the same prob and has a workaround for that?
it would be very nice if someone could give me a direction or much better a usable solution for this… it would help me very very much in my situation…
thank you.
dave
sorry i forgot i am exporting from 3d studio max 7…