Hello everyone,
I am currently using particles to place “paper mache” on a invisible star pinata shape. To do this I am spawning the particles from the surface of the pinata with speed set to 300 and then after birth setting the speed to 0 so they won’t move any after that.
Now I am wanting to break off part of the pinata and have candy fall out of it. I don’t have any issues breaking the pinata shape as I just made the part I want to animate away as a seperate element. However the particles do not follow the animated element. Does anyone have any ideas or suggestions on how to remedy this?
I have tried making two pinata shapes and duplicating the particle system to have one system on each shape and one shape is the piece breaking off and the other shape is the rest of the pinata, however only one of the particle systems will work this way.
Any comments or suggestions would be appreciated.
Regards,
Serihon
