Photoshop line art & merging layers>fringing problem..


#1

So I have a colored a character in photoshop the standard way: line work is on top, set to multiply. I cleaned up all the layers below so there’s no extraneous color outside of the lines and it looks great (I use a black background to check- see #2 on the pic I attached)
When I merge>visible on the line art+ colored layers, I get the awefull white fringing around the art? (pic #3)
Im just using the black background to highlight the problem, the final merge is just the line art & colors as I want to put it on different backgrounds at will. I just need to fix this issue.

Any help is appreciated! thanks


#2

Your black line art in multiply mode becomes normal in mode when merged with the normal layer below. So, if your black line was clipped from a white background (which it looks like it may have been), any black area that overhangs the color area will show the white clipping residue again, because the white is no longer in multiply mode. This is a common problem.
Off hand, I don’t know a work around for that. Line art should always be done separately and not separated from backgroung colors.


#3

Thank you Quadart thats very interesting! I’ll try a different method then and see if I can figure it out. CHeers!


#4

Ehm… I think there is a way around it… If you have your line art separated from a background color… you can select the alpha (ctrl-click on the image of the layer) then make a new layer and fill your selection with black.

that way you have no residue and crisp lines… only drawback is you have to clean up your lineart pretty well. Because otherwise you can get artifacts on your crisp lineart layer.

Hope to have helped!


#5

I produce PS line art all the time (just did a bunch today) and from experience, the results from filling in the selected line clips to get rid of background color bleed, results in unacceptably sloppy and jaggy edges. Plus it increases the weight of the line.

PS—This thread should be moved to the Photoshop forum for more input.


#6

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