Phoenix FD


#1

I am a user of FumeFX and have been experimenting on PhoenixFD for a week. I’m quite blown away with the results. Phoenix FD is definitely faster, and gives good looking results with changing lesser no of settings. Plus it has an inbuilt randomize option so that we dont have to draw noise curves in the channels to make the fuel/smoke emission non-uniform. Phoenix takes much of its interface from Fume and many settings are similar.

One problem I’ve been having is that Max crashes whenever I render PFD with Default scanline, and I’ve to do it in VRay always. Maybe its because both are from Chaos group.

I’m still trying it out to see whether it can do all of my work that I did in Fume, will be posting some of my renders soon.


#2

thats weird, it should work with scanline and any renderer that supports the max atmospheres.
many of the sample scenes provided with phoenix are set to use scanline, not vray.


#3

Works fine here with the commercial version of 1.2. You may want to also try their Public Forum.

-Eric


#4

I’ve only gave a shot with the demo version but I remember there was an installer to use with vray and another to use with scanline, but I guess the vray version should render with scanline as well, did you get the latest 1.2 version?

BTW, I had great expectations about phoenix but I just couldn’t get my head around with the settings… :banghead: I’m no fumefx expert, but I worked with it once doing a freelance in a company that had it and I could work with it quite fast, but I just can’t understand Phoenix, seems a bit too technical and less artistic than fume.


#5

i’m trying to get into it… Phoenix definitely renders well, but i just love the way fume moves. Also, I noticed you can’t keyframe time scale ?


#6

you can animate the time scale, however there is a bug in the UI causing a lack of update when a new key is added. if you deselect the simulator and reselect it again the problem disappears.


#7

thanks Ivaylo !


#8

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