phantom movement


#1

So many oddities with mobu!! Not sure if I’m setting up the scene wrong or something but Ive just characterised my character, loaded onto it the animations from my other slightly differently proportioned character and they come out seemingly fine. But now I have introduced a weird phenomenon of when I click to move or rotate the right wrist effector (in any direction) it snaps back a few units, and keeps moving backwards every time I click it!!

Anyway, you work around these strange happenings but you do wonder is anyone else having similar issues! :slight_smile:

(just noticed if I click to move any effector like left foot eff, in full body mode, the right wrist will start moving back of its own accord, in body part it doesn’t move, haha)


#2

this sounds like an old bug, what version are you on. display driver etc.

It is always good if you have a post like this to provide some extra details… are you on the IK only skeleton or the ik/fk skeleton


#3

Hey Brad, I’m in 7.5. and it’s on an ik/fk rig yeah. Though I haven’t had the issue in some other scenes. Interesting to know it might be a bug that’s reared its head though, cheers.

My nvidia drivers are 6.14.11.6921 (7800gt)


#4

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.