I needed the particles to travel from the icon to one object, for this i used find target (object), after that i have a lock bond node with force at 98% air/fluid dampening which lockes the particles to the object they found.
the particles fly to the object and are being locked with a slight dampening.
I would like the particles to find target and stick to it by its mapping, so that white areas would attract more particles and gray ones less.
The particles cant just pop out of the surface based on the mapping (like while having “position object by grayscale map” node “after find target”),

