I use Shape Facing for my partiles which look at a camera.
I have to render my anmition for 8 direction by rotating the camera so I wrote a script like this
for batch render.
select $Dummy01
rotate $ (angleaxis (45*iDirection) [0,0,1])
render outputwidth:…etc
//Dummy01 is the parent of the camera
The problem is particles won’t look at the camera after each rotation.
I will appreciate if anyone can help…