Performance Based NLE


#1

http://www.youtube.com/watch?v=3AZRYJC9RV8

I know I’d love something like this in LW for quickly roughing out character animation, and guess it wouldn’t be all that hard to implement. It would allow us to “perform multiple takes” of our animations in realtime (like live action movie productions), then use the graph editor to finish only the “takes” we wish to use.

-Mike


#2

I’d say this: http://www.ta-animation.com/FA/index.htm

does something similar, from the looks I’ve had.


#3

As far as morphs are concerned, TAFA seems (haven’t used it) to be somewhat similar if less customizable. TAFA doesn’t work “for” poses however, and puppeteer does.

-Mike


#4

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