hey bros, i’m making the tutorial of creating a crater from andrew kramer but in XSI
i’m having the problem, the particles position in max, and the birth operator, are easy of use, but i dont know how to set in ice the particles so when the scene begin they didn’t birth, or emit, instead they stay in place from the begining, i know how to do it in other way, but i want to know how to do it in xsi, a lesson to learn for the future.
any explanation please, an thanks in advance
carlos abreu from dominican republic.