Particles forming sentence help


#1

Hi, i have a scene where i need particles in form of alphabet letters to form a sentence and then after some time be blown away. I managed to get particles in sentence to be blown away by using a birth script to a pre created sentence, but not sure on how to get the letters to form this sentence in the first place.
Currently i am reversing the sentence being blown away to create a forming animation. Is there any way i could do this just in particle flow? How do i get letters particles to go to the position as defined in the birth script of the pre created sentence?


#2

Use a Position Object to Spawn the Particles on the Text object. Then use a Script Operator to store each Particle’s Position in its Vector Channel. Use a second Position Operator to move the Particles wherever you want them to spawn. With a Find Target Test set to ‘by Script Vector’ you can make the Particles find their previous Location on the Text Object.

Here 's a tutorial by Allan McKay.


#3

heres the link to the tutorial, exactly what you wanted.

http://cg.tutsplus.com/tutorials/autodesk-3ds-max/assemblydisassembly-with-particle-flow-in-3ds-max/


#4

Thanks guys for ur replies.

But the problem i have is how to get particles to form back to the exact position that i have set in the birth script. I already have the particles in form of alphabet letters being blown away by wind. Right now i am doing a reverse of the animation in post, but was wondering how am i able to do the assembly and disassembly of the sentence in particle flow.

Piflik, i have seen the tutorial that u have mentioned. If i store each Particle’s Position in its Vector Channel in the birth script, then what do i pick for as a target in the find target test operator? I dunno much about scripting. Thanks


#5

Just make sure that your Script Operator is before the Find Target Test and set the Find Target to “By Script Vector” in the Target Group-> Point parameter.


#6

I got it to work. Thanks everyone.


#7

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