Particles at regular intervals


Hi all,

I am trying to learn some new FX and running into an issue where I would like to instance some rings for a spacey trail type of effect.

I create an emitter and it emits a particle, but if looking at the grid from above, the distribution isn’t even. It might a particle at every unit for a few units, then skip one, then do a few more in a row.

As I would like the trail to look like an even set of rings, is there a way to fix this?