Particle Skinner


#1

Hello guys!

I have the model of a diaper, and I need to duplicate and make it react like a soft body with a trash can.

With the help of Alvaro Moreira we did a Birth Group which serves as a “bone” for the high poly model with Particle Skinner.

Now I need to duplicate this several times to fill the trash can.

The result of image bellow, spawn only the “Bone” but I need High Poly mesh too.

“Cylinder00…” it’s the trash can.

Someone can help me?

Thanks! :slight_smile:


#2

A solid approach would be to make X number of bone objects for each high poly object.

Clone Event001 (birth group, mp shape, mp world, mp glue, ect.) for X number of bone object copies add each X bone copy. This will ensure that you can pick “per event” in Particle Skinner. It will keep the geo from cross blending.

So you will have one event for each Particle Skinner. It is really the only way to keep the sim clean.