Particle Flow - filling an animated volume with particles


#1

Hi,

I’m probably missing something obvious here, but when I try to use an animated object as a source volume, and lock them to the animated shape, it will only respect the initial shape.

On a surface it’s OK - but not as a volume - is there any way to get particles to fill an animate volume?

Thanks,

Steve


#2

Try Lock/Bound op under the Position Object op


#3

Hi,

thanks - I thought Lock/Bond only worked on surfaces rather than volume, but I’ll give it a go.

Cheers

Steve


#4

Yeah, got it working - cheers!

Thanks,

Steve


#5

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