Hello, my name is karniv, I am trying to make a “skinny”, “pointy” flame engulfing an object that will be spinning. I have been playing around with the “Helpers” > Atmospheric, > Fire Effect > Setup > parameters like “Stretch”, Tendril type flames, and phase and drift parameters. Should I continue with this to produce the “Skinny”, “Pointy” flames or should i look into using the “Particle Flow elements” for that fire that I am trying to make?
Please point me in the right direction.