Particle Flow Discussion


Minor OT but definitely a must read for all vfx folks out there:
Art of Destruction (or Art of Blowing Crap Up)


Wow, great read, lol all of it :slight_smile:


Excellent article, Thank you :slight_smile: !

Curious to hear any thoughts in regard to this from the article;
(not meaning to argue, disagree, or show any lack of respect to Mike Seymour, or the article. Just honest feedback / opinion ).

Houdini, by Side Effects Software, is currently the ‘go to’ software for RBS. Its growth in this market segment is widespread and well earned. The software provides control, flexibility, and speed and as such is now being adopted as part of the workflows of top companies from procedural trash in Pixar’s Toy Story 3 to Dneg’s new Bang tool. In fact, Dneg now uses Houdini half the time for their effects pipeline. “We use 50:50 between Maya and Houdini for effects work,” says Nicola Hoyle. “We run Dynamite in Maya and our cloth sims. We tend to run any heavy rigid body stuff through Houdini, all the fluids, dust and fire are also all done in Maya as well.”


Interesting read!
Sorry for going more OT, but the tetrahedralization was new to me. So I downloaded and compiled TetGen and wrote a little script that “tetrahedralizes” any closed mesh from max. This is how far I got tonight:


That’s pretty cool! Will you share it once you are finished?



Maybe BrandonD will chime in for you :slight_smile:

That tetraChopper looks cool :slight_smile:

Just run the .ms from max. tetgen.exe and the maxscript file need to reside in the same folder.
I have not properly bug tested it yet :slight_smile:


Happy Holidays, ya’ll! Keep it alive and caching in 2012 :slight_smile:


cool pic :slight_smile: Happy Holidays Anselm and everybody, have a spectacular 2012! In a good way :smiley:


Bahaa Happy belated Holidays! great image Ansi :slight_smile:



Short question: is it somehow possible, to get above the upper limit of particles/Source?



I never tried it, but you could duplicate your PFS and change all the seed values.


yes, tried this, and it’s working, but I want to get over the limit for one source, just curious. :slight_smile:



Some of the latest…Qualcomm CES Keynote MAKING OF with lots of box3 and krakatoa :slight_smile:



Nice, looks good :slight_smile:


The city looks awesome


Dodge it, dodge it,…oh well!

Hurricane Cabin (Render)

Hurricane Cabin

Kaboom Cabin

Tornado Cabin

Loosing Weight in 2 seconds…


Skeletons are cool :slight_smile:


Funk from beyond the grave \m/


Anyone know what happened to Zhang Yang. I really wanted to have a look at his pflow fluid script, but his website is no more.