Hi there.
I am currently trying to color my particles from an animated gradient, but my particles color doesn’t change over time as supposed.
I have putted the texture in the color slot of the emitter at the bottom and enabled inherit color, and created the rgbPP attribute. I do have some experience with particles and can see that i need some sort of runtime expression.
And this is where i hit the wall. how can i inherit the colors over time ?
ps. my particles are not going to be emitted over time, there is going to be a fixed number of particles.
i hope someone can help me out here.
thanks 
kind regards
Andrew.