Parenting Scale to Curve


#1

Hello, I’m working on my rig, and for the teeth of my character, instead of parenting the movement of it to the movement of a curve, I want, when I move the curve up the Y axis, for the teeth to scale upward at the Y axis. I’ve tried doing lots of things with this, but I can’t figure it out. Basically, parent a polygon’s scale to a curve’s transformation.


#2

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