Hi all, this is my first post.
I hope i’m posting in the proper place since it is sort of a rig, but not quite a “character rig”,
more a “landing gear” rig or whatever
Thanks in advance to everyone who is willing to take the time and maybe can offer me some advise 
(i hope the image is properly viewable)
Ok so i have this construction and would like to create some parallel movement here.
I wanna drive the whole thing with the object i have selected. So when i rotate it, the object next to it moves in the same way and the lower object should also move sideways along w t rest.
But i wanna move the whole thing as a whole as well(translate, rotate, etc)
Imagine this is part of a landing gear for a ship and the ship flies in and then lowers the landing gear
I’ve tried to use point constraints and orient constraints and it worked fine as long as i dindn,t move anything, but when i move the upper object, the rest doesn’t move along with it. and i can’t parent all to the upper object because of all the point and orient constraints.
I tried to use dynamics as well and that worked even better than the above but soon stuff got whacky (hinge constraints shooting out of place)
I suspect there should be a fairly simple solution for this but i guess i’m just overlooking something.
I was hoping someone could give me a hint in the right direction, if anything at all
so thanks again for anyone who has actually taken the time to read this (sorry for the long post)