parallel movement mechanical rig


#1

Hi all, this is my first post.

I hope i’m posting in the proper place since it is sort of a rig, but not quite a “character rig”,
more a “landing gear” rig or whatever

Thanks in advance to everyone who is willing to take the time and maybe can offer me some advise :wink:

(i hope the image is properly viewable)

Ok so i have this construction and would like to create some parallel movement here.

I wanna drive the whole thing with the object i have selected. So when i rotate it, the object next to it moves in the same way and the lower object should also move sideways along w t rest.

But i wanna move the whole thing as a whole as well(translate, rotate, etc)

Imagine this is part of a landing gear for a ship and the ship flies in and then lowers the landing gear

I’ve tried to use point constraints and orient constraints and it worked fine as long as i dindn,t move anything, but when i move the upper object, the rest doesn’t move along with it. and i can’t parent all to the upper object because of all the point and orient constraints.

I tried to use dynamics as well and that worked even better than the above but soon stuff got whacky (hinge constraints shooting out of place)

I suspect there should be a fairly simple solution for this but i guess i’m just overlooking something.

I was hoping someone could give me a hint in the right direction, if anything at all

so thanks again for anyone who has actually taken the time to read this (sorry for the long post)


#2

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