i’ve got too much paper on my desk, when i got my new fan and turned it on, paper started to fly here and there.
this paper flew smoothly, bending a little, falling slowly, so i wondered how can I make that in 3ds max.
after thinking, and thinking, i got it.
- i made a (plane) and used sim cloth, i made this plane kindda tight that it didn’t bend or stretch like a piece of cloth
- i coppied this plane, 5 or 6 coppies, every thing is ok, but when i wanna make 100 copies something inside me said : “particles”
- so i used particles, and here, i faced a problem: the paper is no more flexible. and i couldn’t figure out the right options i gotta choose to make all of this work!
i need an answer please, because i’m gonna use this in my animation
thank you very much
hj