Painting snow on terrain


#1

I have a large section of mountainous terrain modeled and now I need to place/paint simple snow (just simple color white will work) on the tops of some of the mountains.

The terrain modeling is fairly simple and has been subsurfed once, no smoothing. I thought that retopo would be the way to do it, but it doesn’t quite work out.

Can anyone point me in the right direction on how to accomplish this? Thanks.


#2

One way to do it is with “UV textures.” Surf to tutorials on projection painting and watch a few videos.

The idea here is that you start with imagery of a real snowbank and basically “paint the image onto” the geometry of your model.

Another way to do (distant…) snow-capped mountains is with a matte painting, which (despite the very similar name) refers to a flat plane (probably a circular one with the camera in the middle…) which has a background painted onto it. When the mountains are (supposed to be…) far enough away, you can’t distinguish them from a flat painting of mountains … so, instead of real mountain geometry you use … “a flat painting of mountains.”


#3

Thanks for the heads up. I’ll research UV textures and will post my results.


#4

Let me also toss in: vertex painting.

“There’s more than one way to do it.” As is always the case in everything having to do with digital computers…


#5

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