Madruga Works, the creators of Planetbase and Dawn of Man, are looking for an experienced Environment and Prop Artist to create 3D assets for the environments of an upcoming title.
- Creation of high quality 3D assets for environments, suitable for production both technically and artistically.
- Experience creating professional quality 3D assets for game environments (modeling and texturing).
- Experience working with PBR texturing.
- Solid knowledge of both hard surface and organic modeling (We could consider applicants who are proficient in just one of these techniques if they’re especially skilled in it).
- Being able to create optimized assets, matching the polygon budget and texture size required in each case.
- Being an organized person, able to follow naming conventions consistently.
- Experience working with Unity.
- Experience working with version control (SVN).
-Proficiency in Blender.
-Experience working in Unity HDRP.
-Having nice sci-fi prop samples in the portfolio.
-Having some nice rocky environments in the portfolio.
-Available on GMT +/- 3 hours.
If you think that you match the previous requirements, please send us your portfolio and your usual rates to “jobs at madrugaworks dot com” (Please mention “Environment/Prop Artist” in the subject).