Other render engines for Vue


#21

Veteran. You’re being far too generous bruno. Like I said I still have a lot to learn in Vue. Just when I think I am getting a handle on it, then they release a new version, but that’s fine by me.


#22

Also, get your hands on Philippe “Phoul” Bouyer’s tutes over at Cornucopia. He’s the guy that produces the demo reels and he doesn’t have super long render times on much of his stuff. Do keep in mind that the more fun stuff, like God Rays, will take longer to render, though.


#23

Well, I have to say that Vue’s render engine is slow, no doubt… but I took the plunge and threw money at the problem (QX6700 chip, overclocked with Chilltec cooler to 3.2ghz - replacing an AMD 4200+). I also used LW via xstream 6, and used LW’s new motionblur in addition to their already excellent Adaptive Sampling via the Perspective Camera.

Rendertimes from my new rig for the same scene with a Spectral Atmosphere and radiosity active - 2 mins a frame with Final setting. Used to be 15mins a frame. Lightwave’s great in its anti-aliasing for this. No flickering at all.


#24

I’m sooooooooo envious of your render times.


#25

I was amazed when I first saw the times.

Only one thing. Even though the PC itself is stable, I have to say LW will crash regularly when doing this. It’s crashed with and without overclocking, with 1 thread to 16 threads rendering, with and without me doing other things in the background.

When I check the “see what this error code contains” its always proengine.eon that’s caused the crash. Oh well. Have to babysit it when rendering.

At the moment, its posting 4m a frame (8 threads, final setting, .2 adaptive sampling and photoblur motion blur) because I scaled back the overclock to 3.06ghz. Warmer house in the summer even with A/C, and the Chilltec cooler (all told its a great air cooler) is still letting the CPU to get up into the 150~160F mark under 3.2ghz overclock. I have an Asus Workstation mobo which has some easy to use overclock profiles. I just use those, I don’t dare mess with it manually. LOL

Overall, I must say that Vue is the type of program which unfortunately demands all the CPU horsepower you can throw at it. I do notice, though, that LW renders this little scene I have going faster at better quality (well, it looks better to me, anyway) than using just Vue alone.

Anybody want to post their render times for Xstream through Mental Ray and other renderers, with also a perceptual render opinion? (i.e. I think that running the same scene through LW with Adaptive Sampling + photoblur gives me better results at default Final Setting than I get through Vue’s renderer alone, under default Broadcast or Ultra Setting) . I will compile my results when it finishes rendering (due to it crashing all the time I find I cant just leave it when I go to work or sleep). I will try the trick of setting the atmosphere to -1, though. Might drop the render times even more.


#26

If you’re amenable, perhaps post a Vue scene and I can try a test on my setup to see what happens? Might be cool to have an informal cgsociety benchmark collection.

I can send my vue files, but I saved it as a .lws incorporated with vue, so unfortunately that’s made it a bit of a one way street.


#27

Um, what exactly would be the difference between the render in Vue 6 (Using PLE) and an external one?


#28

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