OT - From AM to Resin Kit


#21

hi Joe, very fine work i admire your huntress from when you posted her on A:M forum.
btw: about the first step, how do you convert your model in polys outside of A:M?
there’s some trick or some software ?
for instance the exporter inside A:M produces very poor models, the grid of polygon is too low, 5point patches result almost flat, hooks are almost totally ignored.

thanks… Vince


#22

Make them use AM… I mean they bought you 'cause you rock better’n them, right?


#23

That is a great model Joe. I am seriously impressed at the resin quality - but resin only puts out what you put in and that shows how good the original CGI modelling is.

Thumbs up man!


#24

Hi Vince,

Thanks for the compliments :wink:

There is an OBJ exporter that works OK - yes, it will make a mess of hooks and 5-pointers, and you will have to do a good amount of cleanup depending on how many hooks and 5-point patches you used. You will simply be welding vertices and welding polys to clean up these problem areas. Also, no “open” geometry allowed - so for example, I had to add “thickness” to the feathers and backsides to the armor plates and such. A good polygonal modeler makes pretty short work of these tasks - and after working with XSI for the past 6 months, I can tell you that it’s probably the best one out there right now - it was actually fun cleaning up the model in preparation for getting it “printed”.

JoeW


#25

Spent the weekend working on a mold for the wings and one for the sword - but I ran out of catalyst so the sword mold will have to wait. I did finish the mold for the wings though, and given that thin parts are some of the hardest to cast, I’m pretty happy with the results.

Here’s a shot of the mold…

Here’s a couple of shots with the “new” wings in place:

The wings are a slightly different color because they are made from a slower-curing resin (helps in the casting process). Hopefully, I’ll have the sword mold some time this week… then it’s on to the small parts :slight_smile:

JoeW


#26

Never really think of Hunter having small parts :wink: but I know what you mean.

Looking at these latest images, especially the reversed view of her, makes me appreciate what a stunning piece of anatomy you have modelled here Joe.


#27

Well… she wouldn’t if she was full size and all :slight_smile:

Thanks for the compliment, Stephen - Anatomy is a tough subject, and I’m always trying to get better - and it never hurts to like what you’re studying :wink:

Well, as soon as I get more catalyst, I should have the sword mold made - hopefully this weekend, I can get all the (molds for) small parts (dangly bits and armor) finished - then it’s on to painting!!

JoeW


#28

OK - it took a little while, but I FINALLY got a workable mold for the sword - unfortunately, I also learned a lesson - "Don’t even think about using LESS catalyst than is called for with silicone - more, yes - less, no. You end up (even after 72 hours - 24 of which in an oven) with what is basically, a big, sticky, booger-like thing that’s a bitch to clean off your parts. Well, lesson #17361554 learned - lol.

A couple of shots of the sword in place (once again, righ out of the mold - no cleanup at this point):

Well, now I’m waiting on a shipment of catalyst - so the armor and dangly bits will have to wait - but they should be coming soon. I’ve started assembling a kit as a “first test run” to figure out the best way to assemble and paint before I write the instructions - so far it’s looking pretty cool :slight_smile:

JoeW


#29

I never even thought that something like this could be done. Awesome detail!

Oh just thought of a question!

did Art2part create all the pieces seperate for you? Typically they make multiple items assembled as a single piece, did you ask for this? Or god forbid, did you have to cut it up?


#30

Thanks - it’s been an involved project, for sure :slight_smile:

I “pre-cut” all the pieces in XSI before sending the model out for “printing”. I knew I was going to make molds, and I knew that they (3DartToPart) have a print size limitation of 8x8x10" - so I broke up the model as necessary keeping the size limitation, and how I wanted to mold the parts in mind. I also wanted to make the kit easier to assemble and paint - so you really only put it together at the end - with the exception of the legs and torso which are the only parts that have seams that have to be bonded and cleaned up. I ended up doing a good amount of hand-fitting of the parts as the printing process seems to introduce some inaccuracies.

Overall, it’s gone together pretty well.

JoeW


#31

What he ^ said :slight_smile: !

Fantastic !
One of the most impressive models I have seen come out of A:M .

Respect.


#32

*omg

your work is so awesome!


#33

Hey Joe, that’s really looking awesome. Keep us updated.


#34

Thanks, guys - I will. I just got a new shipment of silicone (for molds) in this past week, so I hope to get the final molds for small parts finished soon. I’ll post again as soon as I have the small parts finished…

JoeW


#35

I finally received more supplies (slow boat, I guess) and finished the molds for the armor plates, knee guard, and shoulder guard. The only parts left are the earrings which are close to being done - darn things are hard to work with (small parts, big fingers - lol)

Anyway, here's a couple of shots of the armor in place (once again, pretty much right out of the molds):

[img]http://img236.echo.cx/img236/6333/smhunterarmorfront9zw.jpg[/img]

and the back....

[img]http://img236.echo.cx/img236/8703/smhunterarmorback6wh.jpg[/img]

Anyway, that’s it for now. I have one kit in progress, but once again, I’m waiting on something (paint)… as well as time (going Beta on a game in June, and finaling another) - schweew!

JoeW

#36

Good gravy Joe. I always think that as fantastic as your work is it can’t possibly get any better… and then you give me a quick kick to the chops with work like this. Beeeyoooteeful!


#37

Thanks, Nicco - I’m always trying to learn new stuff… now, to start painting that bad-girl :slight_smile:

JoeW


#38

Joe,

Absolutely freaking cool! I haven’t had time to read through the whole thread, but the output is AMAZING!!!

Must start reading now. :applause:

Now, get to work on Tak for PSP AND DS!!! :smiley:

  • patrick j. clarke

#39

I know, I can’t believe how awesome this is looking!


#40

Are you going to many copies? sell it?