Hi guys
I’m trying to achieve a realistic oscilloscope effect using a glowdot following a path (simulating the electron beam) but I have no idea on how to go about implementing the idea. I’d like some help please =)
All documentation on this sort of thing uses glow effects on an entire waveform and I somehow see that as constricting…
Thanks alot!
Oscilloscope Effect
Maybe you could try it with Trapcode particular?
You can animate the emitter position (or light) from left to right, and then add a wiggle expression (or key frames) to the vertical position. If you turn the particle velocity to 0, it should leave a line looking like an oscilloscope, and you can have a glowy dot at the end of it. The same might work for the other particle systems.
Or you could draw a mask and use the generate\stroke effect, by key framing the start and end parameters. (Same could work for Trapcodes 3D Stroke)
Or you could animate a “.” on a text layer by assigning it the path, and animating the margins.
:love: so many options…
For now I’m using a looping beam effect set to 0.5% length but I may shoot a real trace at 60 fps and play about warping it - the trouble is working at standard frame rate with such a fast moving object
Thanks for all those suggestions, I think particular would help alot if I had access to it :shrug:
Ill let you know how it turns out
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