Hello I am currently working on a project Slaughter Online. I am in need of artists and animators for conceptual art and a small intro. This game is mostly in the medieval times setting I would like some pictures of anything that would give the feel of a teamplay enviroment overcoming great odds (maybe a group of players fighting a dragon?). I don’t plan to sell this game but if I do make any profits they will be split amongst all the team members. The concept is evolving quickly two pages that may help describe where we are at more are:
www.geocities.com/meanguy76012/sss.html
www.geocities.com/meanguy76012/overview.html
The overview is more like a list of concepts ATM. I’m not entirely sure what you all want to know so please pst any questions or you can find all of my contact info at
www.geocities.com/meanguy76012/contact.html
This game was written as a text based dungen rpg a while back that had 2 or 3 years of development. Now we are at the point where we wish to put it online and get a playerbase etc. We only lack artwork at the moment. The specifics for the artwork to be done is as follows:
NOTE: ALL CHARACTERS AND ITEMS MUST HAVE A R255 G0 B255 BACKGROUND.
weapons / armor / potions / other items: 16x16 or 32 x 32 pixle squares (they are streched when equiped) I have some but the images are very low quality.
Tilesets: 32x32 pixles; I have a titleset i am currently using it isn’t the best looking. Caves,forests,paths,towns,castles, etc.
Player Tiles / monster Tiles: 32x32 pixles; Orcs minotaurs whatever you can think of works for us.
Screen layout: 1024 x 768;I have a psudo screen layout atm this can be changed fairly easily r255 g0 b255 background is required here as well.
I’ll welcome any help I can get please remember if you are making characters draw them on a r255 g0 b 255 background.