Hi all,
I’m currently working on an FPS-RPG hybrid (in the same vein as Deus Ex). Being a coder at heart, I won’t presume to know what I’m talking about when it comes to art direction.
As the project matures, and the code gets ever closer to playable status, I feel that it’s high time to start working on a playable prototype. To that end, this project still does not have a clear sense of art direction - or any existing art assets, at all. I’m here to seek your help.
I’m looking for one (max. two) skilled concept artists who are interested in helping me develop this game’s artistic style. Since I’m an indie developer, I’m not expecting superb or breathtaking art - anyone with skills and good ideas are welcome.
For the more technically inclined:
[ul]
[li]Uses the TrueVision3D engine. NOTE: I have a commercial licence for this engine. I am quite serious about seeing this project through to whatever end it will take me. If the opportunity arises this project may go commercial.
[/li][li]Fully featured physics engine, including ragdolls
[/li][li]Supports normal mapping, bump mapping, and all kinds of other cool doodad shaders
[/li][/ul]
Game info:
[ul]
[li]FPS-RPG hybrid a la Deus Ex/Thief
[/li][li]Gameplay offers the full range of options between stealth and open combat
[/li][li]Near-future semi-scifi settings
[/li][li]RPG elements include: XP system, upgradable skills, conversation system
[/li][li]FPS elements include: the view
, lots and lots of weapons
[/li][/ul]
Contact info:
[ul]
[li]MSN: p0tat03 at hotmail.com
[/li][li]Email: The above
[/li][/ul]