Open source Game-engine


#1

Hi to All !

I have a simple question : What is for you the best Open-Source Game-engine ?

Now I’m using the Irrlicht engine, but I know that other open-source graphic-engine exist also, like Ogre and many others.

Special Thanks to all that will answer to me!


   God created the World in C++


#2

hiya.

Asking a blanket question like “what is the best open source game engine” is like asking “what is the best liquid refreshment”. In other words, not very good. :slight_smile:

You should revise your question to be more specific, such as: “What is the best O.S.G.E. for creating a half-life 2 like game?” or “What is the best O.S.G.E. for making a game like Dungeon Siege?”.

After some refinement of the question, I’m sure you’ll get more answeres. :slight_smile:


#3

Pacco,

Ogre is only a renderer engine. You would have to add all other functions either by yourself or by using other open source packages for your “game engine”.

In my opinion you have a lot of good open source engines. IMHO one of the best looking is Nebula Device 2. Check for more info in devmaster


#4

Ogre3d has plenty of physics wrappers just look on the forums,and everything else can be found(premade) around gamedev.net.I belive they had a sticky or somthing just covering all the free stuff you could use from AI to sound.


#5

I think the Quake 3 Engine is the best now. Games like Jedi Knight, Star Treck… use this engine and it looks real great. Here is the the link for the download:

http://www.idsoftware.com/business/techdownloads/


#6

the only drawback is that the engine is coded in c :frowning:


#7

You can check out Crystal Space if you want to look at a 3D engine written in C++. Crystal Space is Open Source and very powerful. It is also a good example on writing platform independent code (CS works on linux, windows, and MacOS/X).

Greetings,


#8

How do you download CrystalSpace for Windows? I’ve searched on the site for the download stuff, but I just can’t seem to choose the proper link.


#9

There is no Crystal Space for Windows. There is just Crystal Space. It is a source archive that compiles on Linux, Windows, and MacOS/X. You can download it from the download location

The version you probably want to download is the latest pseudo-stable release. That is recent and works well. The direct link to that is: here.

There are also a few binaries for windows that you can download. But these are not the full Crystal Space package. The nicest demo of CS and CEL is probably this one.

Greetings,


#10

Hiya.

Ok, if you don’t mind spending a little bit of money…you can take a look at these:

$100 = Torque: http://www.garagegames.com/products/1 (full source included)

$100 = C4 Engine: http://www.terathon.com/c4engine/index.html (full source included)

$100 = Cipher: http://www.cipherengine.com/ (full source included…I believe)

$500 ?? = Nebula Device: http://www.radonlabs.de/nebula.html (not sure about how this works, but the base engine is free…kinda confusing; asked to contact them about source code)

Those are the ones that come to mind as “cheap” but you still get source code. There is another called “Sylphis” ( http://devnet.sylphis3d.com/ ), but they seem kinda chaotic about how and when they update and stuff.

Personally, I am using 3D Game Studio ( http://www.conitec.net/a4info.htm ) for one project, and we are probably going to use either it or C4 for the next. With 3DGS you don’t get full source code, but the SDK is fairly open…and the company rocks on toast! :slight_smile: Those guys at Conitec really are helpful. They will even actually listen to their customers and create specific ‘things’ into the engine’s next release just for you. How cool is that? The next release, “A7”, is going to have Octree as well as BSP, so wide-open game worlds will be easier to implement.

Anyway, good luck on whatever it is you’re doing! :slight_smile:


#11

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