After trying hard-surface modeling by myself, I think I need a course that could make me comfortable making any hard surface model. And also I am losing interest day by day.
I can’t figure out what to model and if I do, after spending a couple or so minutes if I found any error or a block, I rage and delete the whole project.
I tried both subd and boolean remeshing workflow and I mostly found myself stuck on retopology every time.
Even after watching so many tutorials online, I can’t figure out the trick for retopo a model.
I am a beginner+ kinda and want to go to Intermediate level or slightly close to advanced level maybe.
Software is not that important cause I could implement it into another one (I use blender btw)