Hi,
we’re happy to announce the availability of OctaneRender 1.2, which comes with a number of new features and enhancements:
- Multi-threaded scene compiling
- Significantly improved rendering performance
- Architectural glass
- Volumetric fog and lightshafts
- Customizeable sky/sunset color and sun size
- Background image support in the viewport
- Dirt texture
- Panoramic cameras (spherical and cylindrical)
- Customizeable bokeh DOF
- Lens distortion
- Raytraced wireframe mode
- Improved nodegraph navigation
- Camera presets (front, back, top, bottom, left, right)
- Render priority (provides smoother UI)
A short overview video of the new features since OctaneRender v1.1 (rendered in real-time):
Please visit this thread on the Octane forum for more information and screenshots. An updated demo version (currently v1.10) will be available soon.
Cheers,
the OctaneRender team