Objects Library Files


#21

The download contains the complete XL 8.5 scenefile with the spider-object, the shaders, lights and floor.

 [img]http://home.arcor.de/bjoern.doering/forum/spider_bjodo_.JPG[/img]
 
 Please visit [http://www.bjodo.de](http://www.bjodo.de) -> 3D-Downloads -> spider, if you like.

#22

In my flaming block of wood tutorial i mentioned some older presets for TP

As i can’t remember who made them or where they are to be found i zipped them up and put them in the scene download section of my forum

http://www.black-and-white-to-color.com/ipbsfx/


#23

Modeled upon the Arai Quantum. Enjoy.

http://homepage.mac.com/primitivx/.Public/Motorcycle%20Helmet.zip

http://homepage.mac.com/primitivx/.Pictures/WIP/Helmet_test.jpg


#24

My first proper attempt:
http://www.jmtype.com/Tire-Rim.zip
Few HN errors on the rim-hub in the image below - mostly fixed in the file.

Plus, here’s a thread regarding rolling things without a spline:


#25

You cant believe how much I needed this! THANK YOU.


#26

Art Project:
DS1 “Downloade Sculpture Nr.1”

1 After completion of download DS1, you are part of the virtualistic
performance! 3D-modification of DS1 and its use for your own creations included.

2 Copyright: Free application of all media with the following names
labeled well visible: Max Grüter or grueter.com

3 No commercial use such as selling or trading.

4 For the archive of www.grueter.com and the planned launch of an art-
catalogue, you may send the pictures, films and 3D-modifications with the
data origin to the following address:

E-Mail:
project@grueter.com

Post:
Max Grueter
Postfach
CH-8026 Zuerich
Schweiz

The artist Max Grueter reserves the right to do the selection for any publication.

Max Grueter / Zuerich 2007

Download:
http://www.grueter.com/maxpage/downloade%20ds1%20.html


#27

Can you or somebody repost this one? I’ve been trying to create my own with no success. They either show seams or render too long…


#28

Originally Posted by knight42
[i]Here’s a Matrix-style “Zero Room” scene, with a white floor/sky and single shadow-casting light which I use for working on parts of objects. There’s also a “Plain” specular-less material.

ZeroRoom.c4d

J[/i]

Can you or somebody repost this one? I’ve been trying to create my own with no success. They either show seams or render too long…

http://jacktownmusic.com/jjnorton/Misc/ZeroRoom.zip


#29

Thank you very much!


#30

Just stumbled across this, loads of 3D fish, nice one!

http://toucan.web.infoseek.co.jp/3DCG/3ds/FishModelsE.html

Boxy


#31

Just found this nice collection of irises.
http://www.art-dept.com/artists/rankin/portfolio/specialprojects/eyescapes/portfolio.html
Cheers / Badtastic


#32

Hi, all!

I’m a long-time Maya user and I’m pleased to announce the release of a 3D content pack I have created. The pack contains 16 low-poly 3D props and set dressings for real-time fantasy games and animation. Included in the pack is 1 bonus high-poly Manacles object!

Each prop comes in four formats: .ma, .lwo, .obj, and .3ds. Additionally, each prop comes with a single 512x512 or 1024x1024 color UV texture map in .png format.

If you’re interested, please visit the site that will be selling my packs: http://gearworxprod.com/

Thank you!

Sample Prop:


#33

Originally Posted by knight42
[i]Here’s a Matrix-style “Zero Room” scene, with a white floor/sky and single shadow-casting light which I use for working on parts of objects. There’s also a “Plain” specular-less material.

ZeroRoom.c4d

J[/i]

Can you or somebody repost this one? I’ve been trying to create my own with no success. They either show seams or render too long…

Anyway - 6 years down the line, i appear - all newbied up and i STILL can’t find it…bugger. Anyone able to help??? Many thanks in grateful anticipation,

Jonathan S.


#34

Hi,

I made a (part wise) parametric robe bridge available on my site. You can adjust the span, sagging, density of boards and seed.

http://www.wallis-eck.de/2009/?p=364

Its for C4D R11.5 and makes use of XPresso, Mograph and Mocca. I guess this bridge must have character :wink:


#35

Cool looking bridge.
Thanks for sharing this.

Peace,
Rich_Art. :thumbsup:


#36

If anybody is interested, I made a simple rig of a big cartoon tongue using the cloth engine. This comes as a simple solution to my first attempt of using Soft Body IK. The challenge was trying to keep the “tongue” from intersecting the lips. So, the clothilde collider achieves this perfect. Just place a bone as a child of the collider object and you can then move the rig around without upsetting the point calculations made by the cloth tag on the tongue. I’ll be happy to send the file or send to somebody to host.

enjoy,

saludos,

Scott


#37

Hi guys,
here two detailed hi-poly models, the first is the apple ipad, with limbo set and textures, the second item is the GM Futurliner, you can view some pict in my cgtalk gallery.
Hope y like it.

http://www.shot-adv.com/en/3d-models/3d-models.html


#38

you can download a bunch of highpoly native C4D models here:

C4D models


#39

Hi this is based on the c4d content tilt camera. I just replaced the parameters control with a target control. I also connected the Vray camera clipper to the c4d cam clipper. IMPORTANT if you want this to work with multiple cameras you need to give each one a different grayscale Display color.

http://dl.dropbox.com/u/3521880/VrayArchCam.c4d


#40

Hi this is based on the c4d content tilt camera. I just replaced the parameters control with a target control. I also connected the Vray camera clipper to the c4d cam clipper. IMPORTANT if you want this to work with multiple cameras you need to give each one a different grayscale Display color.

http://dl.dropbox.com/u/3521880/VrayArchCam.c4d