Is there a modifier or armature lay out or some trick to make one mesh move through another deforming it as it moves through. I’m trying to mimic the cartoony hose effect where the hose fills with a large bulge of water and the water moves through to the end.
Yet I can’t seem to figure it out, I want a shrink wrap like effect yet it deforms the hose too much, simple deform moves everything around too much and I would dread the though of rigging an armature system.
Is something like this possible or is it a lost a cause.

