NVIDIA Mental Ray for 3ds Max is now available


#1

http://www.nvidia.com/object/mental-ray-3ds-max.html

https://forum.nvidia-arc.com/showthread.php?15969-Mental-Ray-for-3ds-Max-2018-Now-Available-and-Incldued-with-Iray-for-3ds-Max&p=64881#post64881

https://blogs.nvidia.com/blog/2017/05/10/mental-ray-for-3ds-max/

NVIDIA® Mental Ray® for 3ds Max is a plug-in renderer for entertainment and visualization professionals who need complete flexibility in their creations. Time tested with over 20 years as the industry standard in 3D rendering; Mental Ray is now available directly from NVIDIA. Mental Ray uses both CPUs and GPUs for global illumination and can exchange materials with NVIDIA® Iray® and Chaos Group V-Ray through the use of the NVIDIA Material Definition Language (MDL).

MENTAL RAY FOR 3ds Max FEATURES

  • Full backward compatibility for earlier 3ds Max scenes employing Mental Ray or the Mental Ray Iray mode.

  • Latest Mental Ray 3.14 version with continuing updates and fixes

  • Interactive progressive rendering so you quickly see final results as you edit

  • GI Next makes high-quality global illumination easy - and 2-4X faster than earlier methods, with GPU acceleration making it far faster yet

  • MDL support with vMaterials browsing

  • Mental Ray Standalone mode is now included for production pipeline efficiency and flexibility.

  • When licensed, enables Mental Ray Standalone, Mental Ray Satellite, and the NVIDIA Iray for 3ds Max plug-in.

Mental Ray for 3ds Max is FREE to use within an interactive 3ds Max session. A Mental Ray license is only required when you render outside of a 3ds Max session. Your license then enables rendering with headless 3ds Max, Mental Ray Satellite or Standalone mode, as well as the separately available NVIDIA Iray for 3ds Max plug-in.

:keenly:


#2

Great that it’s finally out:
Just have to add: with the free version, one can still render batch sequences directly out of the 3ds Max session via the batch render dialog ( Besides the standard animation sequence rendering in the render dialog ). Still, DBR and satellite rendering mode requires a license though


#3

So does this actually render faster than the one that come standard in 3DsMAX 2015 and before?

Cobra 6


#4

yes if you have a decent GPU…