here is script:
Application.CreatePrim(“Cube”, “MeshSurface”, “”, “”)
Application.SetValue(“cube.polymsh.geom.subdivu”, 831, “”)
Application.SetValue(“cube.polymsh.geom.subdivv”, 800, “”)
Application.SetValue(“cube.polymsh.geom.subdivbase”, 800, “”)
Application.SetValue(“Camera.camvis.refreshrate”, True, “”)
Application.SetDisplayMode(“Camera”, “shaded”)
Application.DeselectAll()
Application.SetValue(“PlayControl.Out”, 5000, “”)
Application.DeselectAll()
Application.GetPrim(“Null”, “”, “”, “”)
Application.SelectObj(“Camera_Root”, “”, “”)
Application.CopyPaste(“Camera_Root”, “”, “null”, 1)
Application.SelectObj(“null”, “”, “”)
Application.SaveKey(“null.kine.local.rotx,null.kine.local.roty,null.kine.local.rotz”, 1, “”, “”, “”, “”, “”)
Application.SetValue(“PlayControl.Key”, 5000, “”)
Application.SetValue(“PlayControl.Current”, 5000, “”)
Application.Rotate("", 0, 8000, 0, “siAbsolute”, “siPivot”, “siObj”, “siY”, “”, “”, “”, “”, “”, “”, “”, 0, “”)
Application.SaveKey(“null.kine.local.rotx,null.kine.local.roty,null.kine.local.rotz”, 5000, “”, “”, “”, “”, “”)
Application.FirstFrame()
Just paste in script editor and run, after it is ifinished shoot play and it should read fps down there