An interesting discussion on Non Photoreal Rendering warrants being broken out into its own thread.
This thread will contain comparisons of NPR/Toon Shading features and techniques of any relevant software not just C4D’s Sketch and Toon.
From my personal point of view NPR rendering is one of the most exciting areas as it’s so diverse, ask ten artists what NPR rendering is and you’ll get almost as many ideas.
I got into NPR rendering because we as a small company were stuck on our Mac Pros waiting for Apple to release an update to the Trashcan so we could join the GPU rendering craze. We used mostly VRayForC4D on renderfarms but we needed the speed of GPU renderers but didn’t want to switch to the PC (Apple had our backs, right?). We began seeing how far we could use Sketch and Toon and quite by accident found that our DataViz/SciViz clients really liked the aesthetic so since about mid 2015 we used SnT by far the most of any renderer.
It became clear there wasn’t going to be a Mac Pro any time soon so we invested in Windows PCs, GPUs and Redshift as they had made noises about GPU based Toon Shading which would be an epic win for us. Unfortunately Redshift still hasn’t managed to release Toon Shading but…
When it became clear Redshift’s plans for Toon were delayed Eevee popped up on our radar and we began investigating how we could use Houdini with Eevee instead and the rest is history…
Obviously C4D’s Sketch and Toon is one of the better Toon shading systems but in the modern world of GPU rendering it’s showing its age. After working in Eevee in real time coming back to the IRR and sluggish updates is not an option. The Redshift Devs did mention that they were talking to Maxon about Toon so that could mean SnT or parts of it find their way into Redshift.
What are your interests in NPR/Toon? What do you consider as the state of art and what examples of great NPR do you use as reference?
If you don’t like seeing NPR from Arnold, Blender or wherever kindly refrain from flagging the thread, just ignore it. Alternatively join in and post the best examples of NPR and discuss the state of art and limitations in NPR rendering.







