So I’m stuck, I would appreciate any ideas I can get. I haven’t used Maya particles much before. I have nParticle emitter set up as a blob of water moving through space. When they are nParticles they render fine. I converted the nParticles to Polygons via the Modify menu, but on certain frames the converted polygons fails to update. For example frame 55 will render five frames in a row and the next frame to render will be frame 60. It seems to happen during faster moving parts of the scene. There must be a setting I’m missing somewhere?
Here’s a rendered example of what I mean: