now for some crazy rants:
AndyDay: hey now i can see your attachment. good start indeed. you want to improve? well whatâs better place than this class?
nuch: nice start, and those basic wood-blocks (great job, btw) is definetely one good way to help you understand the basic shapes of the figure (and in apllying their values later) but you certainly donât âhave toâ start the sketch from there.
pushav: thanks. great developments there, and seems like youâre having fun experimenting, good for you!. hope you decide to finish it afterall.
mybutterflyiris: very nice and good grasp of values, but i think youâre on the right track! keep udating.
Lemog: thanks man for your kind c&c, really appreciate it. And great update, very smooth and colors are definetely work for me as they too are my fav hahaha. got to agree w/ others that some tones play will certainly help create more volumatric looks.
PSR: thank you. and canât wait your second one.
dbclemons: hey thanks a lot man, really need that! youâre right about the head (god knows how much iâve struggled on it) and thanks for the tip, will try to apply it. about the bg lol, actually theyâre my palette for the overall pic so i can easily pick up the values range and to see how they âblendâ with each other, lazy me i know. but i will use them for the bg too, though of course not in those shapes (i hope). thanks again man.
zhuzhu: all your pics are simply amazing! more please!
allenatl: already love the current state. nothing to add than whatâs been said by rebeccak. keep updating!
Samanthie: wonderful! usually such smooth rendering style will bring flatness feel to overall pic, but you manage to make it alive (and healthy if i may add) while still maintaining the overall smoothness. so, congrats!
rebeccak: thanks
and NOO! (this what i got for being too sure of my-self :sad: !) at this state, i doubt that iâll re-paint her legs again to add those needed lengths. next time, however, iâll show you all those shapes first, and no detailings untill your approval! thank you again.
Llyna: nice development! must emphasize about determining your light sources (and how strong they will be) earlier too though, since they will give you directions on what to do next and by so helping save a lot of time on needles work. keep updating, please.
kaylon: great sketch, and you definetely want to paint it. my 2-cents, if i may, watch out on determining her feets bent angles, right now they look a-lil-off from the body structure. keep updating!
b2dermawan: zip-it up and go to sleep already!!